Sound that shapes the room.

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Immersive· Precise· Story-driven
Sound design work

About

Atmosphere, clarity, and emotion—through sound.

I create sound designs that transform venues: guiding attention, supporting narrative beats, and building atmosphere audiences feel before a word is spoken.

From theatrical productions and immersive experiences to film, I collaborate closely with directors and producers so the mix, timing, and spatial design align with your creative vision.

Where I work

Disciplined cueing and system design—so the show reads clean on opening night and every night after.

Theatre & performance

Cues, underscoring, and effects that track story and staging—from intimate black-box to full-scale productions.

Film

Original score, sound design, and post audio that hold picture, story, and atmosphere in a clear, cinematic mix.

Immersive & site-specific

Walk-through worlds and unconventional spaces—where sound does as much world-building as the set.

Portfolio

Selected projects—tap through to the full portfolio for detail and credits.

Credits

Recent theatre and film credits.

View full credits →

Theatre

  • THE FUNCTIONALS — OSO Arts Centre, Sound Designer (2027)
  • ALMOST, MAINE — OSO Arts Centre, Sound Designer (2026)
  • MANDALA — Immersive, Sound Designer & Composer (2026)
  • HAMLET — Teatro Technis, Sound Designer (2026)
  • WE'LL ALWAYS HAVE PARIS — White Bear Theatre, Sound Designer (2026)

Film

  • THE GIANT KILLERS — Long Lane Films, Sound Designer & Composer (Pre-Production)
  • MONSTER — Robbie Deffense, Sound Designer

Book a sound conversation.

Share venue, dates, and creative references—I’ll follow up with availability and next steps.